Essentially, what the mod tries to do is incorporate a bit of a Sim City type system into the game. If kinggath’s issue with the settlement system rings true or it just sounds interesting, you can check out the mod here. It also feels bizarre that you have to micromanage all these people, and personally plant seeds and decide where people sleep – you’re their leader, not their mother! You’re supplying these people with security and tons of resources, why can’t they kick in and help out with building up the city?
Settlements lack that Bethesda game feel of exploration and progression, and so there’s not much incentive to actually use the system. One of the biggest problems with Fallout 4, is just how disconnected the Settlement system feels from the rest of the game.
There have even been whole new stories and playable areas created to fluff up the game. In this case, the Fallout 4 mod by kinggath aims to fix the Settlement system. Mods are a way to make the game fresh and interesting, some are visual or audio improvements, others make characters and weapons you wouldn’t normally find in the game.